Siri (meaning "hidden" in Swahili). Good quality, good height and nice variety, the Siri boulder offers something for everyone. Formerly hidden under vines.
Clever Knee — V1: Start hands in sidepull pods. Climb up to obvious big ear and top out.
Clever Knee Low — V4: Sit start. Left hand in big scoop sidepull, right hand in slopey pocket.Bust a tough move to finish up CK.
Red Devil — V3: Quality. Ever heard of a barndoor? Up the middle layback/sidepull features from a sit start. Climb straight up to sculpted top out holds.
Project — V9: Sit start with crack-sidepulls (same as DLS). Climb up and left to finish as for Revealed Stand.
Big Reveal — V5: Start left gastoned in sidepull-crimp that's about 5' off ground; right hand wherever you can reach that's good in the crack feature. Pull on and bust a move up and slightly left to top out obvious scoop-fin thing.
Big Reveal Sit Project — V9: Sit start with crack-sidepulls (same as DLS). Climb up and left to finish as for Revealed Stand.
Dorsal Loaf — V4: Tons of fun on cool holds. Start matched on two crimps close together. Pop up to a good, rounded jug. Tricky moves get you to the top out loaf.
Dorsal Loaf Sit — V6: Sit start with crack-sidepulls (Same as BRS). Bust a tough move to get to start holds of DL Stand. Finish up DL.
V Grade Level of Difficulty
V0 - V2
Beginner
V3- V5
Intermediate
V6 - V8
Advanced
V9+
Open
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Glossary of climbing terms
V Grade
An American System for grading problems, consisting of a number prefixed by the letter V, the higher the number the more difficult the problem.
Undercut
A downward facing hold (AKA undercling).
Turning the Lip
The process of getting from hanging from the lip of a roof to standing on the lip.
Traverse
A problem that travels predominantly sideways.
Sit Start
To start a problem from a sitting position.
Sidepull
A vertical hold that faces away from the body.
Prow
A narrow overhanging arete.
Pocket
A hole in the rock that can be used as a hand or foot hold.
Pinch
A hand hold that is squeezed between the fingers and thumb.
Pebbles
Tiny stones protruding from the surface of the rock, most common on gritstone.
Palming
Pressing the palm of the hand onto a rock.
Mantel
A method of getting from hanging the lip of a boulder or ledge to standing on it (short for mantel-sheln. Also, a verb "mantel that ledge".
Jump Start
Jumping from the ground to the starting holds of a problem (AKA French Start)
Jamming
Wedging a body part into a crack.
Hueco
A large rounded pocket.
Hand Jam
A jam in which an open hand is inserted into a crack and pressed against the sides with the knuckles against one side, fingertips and palm against the other
Ground Up
Attempting and climbing a problem or route without inspecting it from rope and starting from the ground on each attempt.
Gaston
Gripping a vertical hold with the arm bent at the elbow and the hand, thumb down, pulling the hold away from the body.
Edge
A flat horizontal hold.
Crimp
A small edge. Also, a powerful grip in which the second finger joint is bent sharply and the thumb presses onto the index.
Crag
A generic term for climbing or bouldering area. May also refer specifically to an outcrop of rock.
Climbing Shoes
Tight fitting, rubber covered shoes designed for rock climbing.
Bulge
A rounded roof or overhang.
Bouldering Pad
A rectangular crash mat that consists of multiple layers of foam covered in a heavy-duty material. The pad is placed where the climber is expected to fall to cushion their landing.
Arête
A protruding rock feature that is formed by meeting of two plane. The opposite to a corner.
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Wauhatchie
Named after Chief Wauhatchie who was a l 9th century Cherokee Chieftain who fought alongside of Andrew Jackson in the War of 1812.